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Version: 1.5.x

Class ShaderVariantCollector

Assembly: YooAsset.Editor.dll
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Declaration
public static class ShaderVariantCollector

Methods

Run(string, string, int, Action)

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Declaration
public static void Run(string savePath, string packageName, int processMaxNum, Action completedCallback)
Parameters
TypeName
System.StringsavePath
System.StringpackageName
System.Int32processMaxNum
System.ActioncompletedCallback