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版本:3.0.x

Struct InstantiateOptions

游戏对象实例化的操作选项

Assembly: YooAsset.dll​
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Declaration
public readonly struct InstantiateOptions

Properties​

IsActive​

是否激活实例化对象

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Declaration
public bool IsActive { get; }

Parent​

将指定给新对象的父对象

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Declaration
public Transform Parent { get; }

InWorldSpace​

是否在世界空间中定位新对象

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Declaration
public bool InWorldSpace { get; }

Position​

新对象的位置

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Declaration
public Vector3 Position { get; }

Rotation​

新对象的旋转

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Declaration
public Quaternion Rotation { get; }